In this render I created a parametric object using Topmod3D and Wings3D, I then set the scene up in Marmoset Toolbag 2 using the astonishingly detailed 3D scans, very kindly provided by Quixel Megascans who use ‘physically based 3D, vegetation and surface scans’ to create these ultra realistic objects! The HDRI used for most of the lighting was one of many awesome quality (16K!) HDRIs from HDRIHaven… cheers Greg! 🙂
full size image (2560 × 2048)! here
thanks for dropping by folks!