Sixty-Four Golden Skulls – a 3D render by inkydigit…
Continue reading “Sixty-Four Golden Skulls” →
A lo-res test render for fun….
Assets via Quixel Megascans and TFMStyle… Continue reading “Rover” →
Continue reading “The Crystal Sphere” →
A suitably seasonal offering… A 3D render playing with scale, colour and form. Click more for full size view…
Continue reading “Iridescent Mountain Anomaly” →
A simple lighting and surface experiment: Continue reading “Inky Black” →
The Sphere; a large glowing ball with an iridescent surface, one and a half metres in diameter, is hovering encased in a substantial and complex, organically shaped metallic frame. Along with the glow, Continue reading “The Sphere” →
Not the great song by the mighty Floyd, but this is a render of the Emily 2.0 data from the digital human league/wikihuman project… (wikihuman) Continue reading “See Emily Play…” →
In this render I created a parametric object using Topmod3D and Wings3D, I then set the scene up in Marmoset Toolbag 2 using the astonishingly detailed 3D scans, very kindly provided by Continue reading “Woodland Trinket Box” →
Here I have created a ‘Solomon’s Seal Knot’ – also known as a cinquefoil or pentafoil knot. Continue reading “Twisted Solomon’s Seal” →
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