A 3d render utilising scanned objects and a procedural texture for the background…
Full view here (new window/tab)
An object I created using Golly Gang’s Ready and Blender, rendered in Marmoset Toolbag, additional post work; colour and contrast etc.
Another version testing materials.
A couple of renders using a modelled bell jar, which I created with Wings3d and Blender…. Also a 3d scan of a head! All rendered with Toolbag3. The first render was not quite right, the refraction of the glass and dust/grime needed tweaking which you can see in the final render!
Another imaginary object…
Detail crop shots below
3d scanned fruit from The Mantissa, – modified surface maps – rendered with MarmosetToolbag.