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inkydigit

A Curiously Quirky Creative

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Fritiniency

I created a piece for the 408th weekly Disquiet Junto,

Were “fritiniency” (“the chirruping sound made by birds or insects”) a musical genre or technique, what would it sound like?

It appears in the playlist below track 28 – Elytrae.

I also created the artwork, a t 3d render of a Cricket.

full size artwork here and here.

More information about this project and the Disquiet Junto after t(e jump.

Continue reading “Fritiniency”

Chamber of Deep Thought

A dark and moody render;

Testing lighting and surfaces/atmooand mood.

Continue reading “Chamber of Deep Thought”

Sixty-Four Golden Skulls

Sixty-Four Golden Skulls – a 3D render by inkydigit…

Continue reading “Sixty-Four Golden Skulls”

Rover

A lo-res test render for fun….

Assets via Quixel Megascans and TFMStyle… Continue reading “Rover”

Complex Structure

Deep inside a Mandelbulb…

Sodium Sunset

These Sunset colours are inspired by that magical time at dusk when the city streetlights turn on; their sodium vapour incandescent in the half light. Continue reading “Sodium Sunset”

Aerial vista

Terragen 4 render.

Continue reading “Aerial vista”

Return to the Forest Clearing

Returning to the Forest, as mentioned in the original post, I decided to change a few things, to change the balance and point of interest… Some of the main features were rearranged to help achieve this.  I also added the large mossy rock, which along with the log are super realistic highly detailed 3d scans from Quixel Megascans
Continue reading “Return to the Forest Clearing”

A Terragen 4 render; reworking of an older scene.  I changed a few things about; Sun angle and elevation as well as adding some super realistic 3d scans from Quixel Megascans.   Continue reading “A Forest Clearing”

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