
A 3d render utilising scanned objects and a procedural texture for the background…
Full view here (new window/tab)
A 3d render utilising scanned objects and a procedural texture for the background…
Full view here (new window/tab)
A couple of renders using a modelled bell jar, which I created with Wings3d and Blender…. Also a 3d scan of a head! All rendered with Toolbag3. The first render was not quite right, the refraction of the glass and dust/grime needed tweaking which you can see in the final render!
Detail crop shots below
3d scanned fruit from The Mantissa, – modified surface maps – rendered with MarmosetToolbag.
A lo-res test render for fun….
Assets via Quixel Megascans and TFMStyle… Continue reading “Rover”
These Sunset colours are inspired by that magical time at dusk when the city streetlights turn on; their sodium vapour incandescent in the half light. Continue reading “Sodium Sunset”
A beautifully recreated Humpback Whale skeleton, made by digitising and reassembling all of the bones… This work was done by Continue reading “Humpback Whale #68 “Snow””