A recent Mandelbulber 2 render…
Continue reading “Keramik”One of my early experiments using iteration based fog and volumetric light on a hybrid fractal… Here used to dramatic effect showing off a Bristor/Icosahedron combo!
Continue reading “In the beginning…”Another fractal vista… this is another modified ‘Amazing Surface’ formula.
Continue reading “Fractal whelks”
A 3d render utilising scanned objects and a procedural texture for the background…
Full view here (new window/tab)
An object I created using Golly Gang’s Ready and Blender, rendered in Marmoset Toolbag, additional post work; colour and contrast etc.